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Balaur

Node-based 2D & 3D game engine with deterministic multiplayer and instant script

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Today
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7 days
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30 days
balaurengine.orgOpen live site ↗
Screenshot of Balaur homepageVisit balaurengine.org ↗

What is Balaur?

Balaur is a game engine written in Rust that emphasizes determinism for multiplayer games—same inputs produce identical outputs across all platforms. Scripts use Rust syntax with async/await and reload in milliseconds during development. The editor is built as a Balaur project itself, featuring a scene tree, inspector, gizmos, and play-in-editor testing.

Designed for game developers, animators, and level designers. Supports 2D and 3D physics via Rapier, bone animation with glTF import, networking over HTTP/WebSocket/WebTransport, and exports to Windows, macOS, Linux, iOS, Android, and web as single self-contained binaries.

Momentum

Daily activity over the last 30 days: upvotes, unique visits, new GitHub stars and Hacker News points.

2026-10-05: 0 upvotes, 0 visits, 0 stars, 0 HN points2026-10-06: 0 upvotes, 0 visits, 0 stars, 0 HN points2026-10-07: 0 upvotes, 0 visits, 0 stars, 0 HN points2026-10-08: 0 upvotes, 0 visits, 0 stars, 0 HN points2026-10-09: 0 upvotes, 0 visits, 0 stars, 0 HN points2026-10-10: 0 upvotes, 0 visits, 0 stars, 0 HN points2026-10-11: 0 upvotes, 0 visits, 0 stars, 0 HN points2026-10-12: 0 upvotes, 0 visits, 0 stars, 0 HN points2026-10-13: 0 upvotes, 0 visits, 0 stars, 0 HN points2026-10-14: 0 upvotes, 0 visits, 0 stars, 0 HN points2026-10-15: 0 upvotes, 0 visits, 0 stars, 0 HN points2026-10-16: 0 upvotes, 0 visits, 0 stars, 0 HN points2026-10-17: 0 upvotes, 0 visits, 0 stars, 0 HN points2026-10-18: 0 upvotes, 0 visits, 0 stars, 0 HN points2026-10-19: 0 upvotes, 0 visits, 0 stars, 0 HN points2026-10-20: 0 upvotes, 0 visits, 0 stars, 0 HN points2026-10-21: 0 upvotes, 0 visits, 0 stars, 0 HN points2026-10-22: 0 upvotes, 0 visits, 0 stars, 0 HN points2026-10-23: 0 upvotes, 0 visits, 0 stars, 0 HN points2026-10-24: 0 upvotes, 0 visits, 0 stars, 0 HN points2026-10-25: 0 upvotes, 0 visits, 0 stars, 0 HN points2026-10-26: 0 upvotes, 0 visits, 0 stars, 0 HN points2026-10-27: 0 upvotes, 0 visits, 0 stars, 0 HN points2026-10-28: 0 upvotes, 0 visits, 0 stars, 0 HN points2026-10-29: 0 upvotes, 0 visits, 0 stars, 0 HN points2026-10-30: 0 upvotes, 0 visits, 0 stars, 0 HN points2026-10-31: 0 upvotes, 0 visits, 0 stars, 0 HN points2026-11-01: 0 upvotes, 0 visits, 0 stars, 0 HN points2026-11-02: 0 upvotes, 0 visits, 0 stars, 0 HN points2026-11-03: 0 upvotes, 0 visits, 0 stars, 0 HN points
30 days agotoday

How do we know it's vibe coded?

vibetrend discovered Balaur automatically. Evidence: Rising on GitHub: agent files (claude-code) in balaurengine/balaur. View source.

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