Visit gss-lang.dev ↗What is GSS?
GSS is a language for writing 3D scenes using CSS syntax, compiled into a single raymarched shader for WebGL2 and WebGPU. Declare shapes in a @scene block, style them with selectors and the cascade, add animations with @keyframes—all familiar CSS patterns. Built for designers and AI models already fluent in CSS; the compiler handles the GLSL generation. No Three.js or mesh management required. Includes a live playground, npm package with TypeScript support, Vite plugin, and CDN option.
Momentum
Daily activity over the last 30 days: upvotes, unique visits, new GitHub stars and Hacker News points.
How do we know it's vibe coded?
vibetrend discovered GSS automatically. Evidence: Rising on GitHub: agent files (claude-code) in LukyVj/GSS. View source.
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