GoldenEye 007 PC Port
Nintendo 64's GoldenEye 007 ported to PC with native widescreen and 60 fps
Visit jkdansereau.github.io ↗What is GoldenEye 007 PC Port?
A native PC port of GoldenEye 007 (Rare, 1997) compiled from decompiled source code, running on Windows, Linux, and Steam Deck without an emulator. The N64's graphics coprocessor is emulated in software while other hardware surfaces are shimmed through a dedicated port layer. Features include 2–4 player split-screen multiplayer, native widescreen, 60 fps performance on low-end GPUs, mouse and keyboard or controller support with rebindable controls, and an in-game options menu. The project was developed using AI coding agents (Claude Code) directed by one developer.
Momentum
Daily activity over the last 30 days: upvotes, unique visits, new GitHub stars and Hacker News points.
How do we know it's vibe coded?
vibetrend discovered GoldenEye 007 PC Port automatically. Evidence: Rising on GitHub: agent files (claude-code) in jkdansereau/goldeneye-pc-port. View source.
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